<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Art on Cassette Future Magazine</title><link>https://anarchygames.org/magazine/tags/art/</link><description>Recent content in Art on Cassette Future Magazine</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Tue, 19 May 2026 17:32:41 +0000</lastBuildDate><atom:link href="https://anarchygames.org/magazine/tags/art/index.xml" rel="self" type="application/rss+xml"/><item><title>The Shattered Star: The Sculptor Who Chose Silence Over 'Correction'</title><link>https://anarchygames.org/magazine/2026/05/the-shattered-star-the-sculptor-who-chose-silence-over-correction/</link><pubDate>Tue, 19 May 2026 17:32:41 +0000</pubDate><guid>https://anarchygames.org/magazine/2026/05/the-shattered-star-the-sculptor-who-chose-silence-over-correction/</guid><description>&lt;h1 id="the-shattered-star-the-sculptor-who-chose-silence-over-correction"&gt;The Shattered Star: The Sculptor Who Chose Silence Over &amp;lsquo;Correction&amp;rsquo;&lt;/h1&gt;
&lt;p&gt;&lt;strong&gt;Kepler Belt, Frontier Settlements&lt;/strong&gt; — The studio still smells like burnt composite resin. María Vásquez doesn&amp;rsquo;t apologize for that. She pours tea while she explains — slowly, like she&amp;rsquo;s been asked before and has decided this time to get it exactly right.&lt;/p&gt;
&lt;p&gt;&amp;ldquo;They didn&amp;rsquo;t want to destroy it,&amp;rdquo; she says. &amp;ldquo;That&amp;rsquo;s what they kept telling me. &lt;em&gt;We just want to make it accessible. We just want it to reach everyone.&lt;/em&gt;&amp;rdquo;&lt;/p&gt;</description></item><item><title>The Ghost Station Architects: Who Is Building Paradises at the Edge of Everything?</title><link>https://anarchygames.org/magazine/2026/05/the-ghost-station-architects-who-is-building-paradises-at-the-edge-of-everything/</link><pubDate>Wed, 13 May 2026 12:57:18 +0000</pubDate><guid>https://anarchygames.org/magazine/2026/05/the-ghost-station-architects-who-is-building-paradises-at-the-edge-of-everything/</guid><description>&lt;h1 id="the-ghost-station-architects-who-is-building-paradises-at-the-edge-of-everything"&gt;The Ghost Station Architects: Who Is Building Paradises at the Edge of Everything?&lt;/h1&gt;
&lt;p&gt;I hauled ice on the Kuiper run for three years before I ever thought about beauty. You don&amp;rsquo;t, out there. You think about pressure seals and shift rotations and whether the recycler smells funny again. Beauty is a luxury for people with gravity and a view.&lt;/p&gt;
&lt;p&gt;Then one transit, I drifted past something that had no business existing.&lt;/p&gt;</description></item><item><title>Ceres Ring: Art Sanctuary Born from Corporate Ruins</title><link>https://anarchygames.org/magazine/2026/02/ceres-ring-art-sanctuary-born-from-corporate-ruins/</link><pubDate>Sun, 08 Feb 2026 01:06:03 +0000</pubDate><guid>https://anarchygames.org/magazine/2026/02/ceres-ring-art-sanctuary-born-from-corporate-ruins/</guid><description>&lt;h1 id="the-real-story-behind-ceres-rings-creative-explosion"&gt;The Real Story Behind Ceres Ring&amp;rsquo;s Creative Explosion&lt;/h1&gt;
&lt;p&gt;Okay, here&amp;rsquo;s the thing nobody&amp;rsquo;s telling you about Ceres Ring—it wasn&amp;rsquo;t supposed to be an art colony. Five years ago, this was just another dead mining station, abandoned when Asteroid Dynamics Corp pulled out after the lithium deposits ran dry.&lt;/p&gt;
&lt;p&gt;Then the squatters arrived.&lt;/p&gt;
&lt;h2 id="from-mining-shafts-to-music-venues"&gt;From Mining Shafts to Music Venues&lt;/h2&gt;
&lt;p&gt;First came the musicians fleeing Earth&amp;rsquo;s new &amp;ldquo;sonic compliance&amp;rdquo; regulations. Then visual artists who couldn&amp;rsquo;t afford Core System studio rents. Performance collectives banned from Mars for being &amp;ldquo;too experimental.&amp;rdquo; By the time ADC realized their abandoned infrastructure had value again, it was too late—the artists had already rewired everything.&lt;/p&gt;</description></item></channel></rss>